Building a web application with Flutter

This page covers the following steps for getting started with web support:

  • Configure the flutter tool for web support.
  • Create a new project with web support.
  • Run a new project with web support.
  • Build an app with web support.
  • Add web support to an existing project.


To create a Flutter app with web support, you need the following software:

For more information, see the web FAQ.

Create a new project with web support

You can use the following steps to create a new project with web support.

Set up

Run the following commands to use the latest version of the Flutter SDK from the beta channel and enable web support:

$ flutter channel beta
$ flutter upgrade
$ flutter config --enable-web

Once web is enabled, the flutter devices command outputs a Chrome device that opens the Chrome browser with your app running, and a Web Server that provides the URL serving the app.

$ flutter devices
2 connected device:

Web Server • web-server • web-javascript • Flutter Tools
Chrome     • chrome     • web-javascript • Google Chrome 81.0.4044.129

After enabling web support, restart your IDE. You should now see Chrome (web) and Web Server (web) in the device pulldown.

Create and run

Creating a new project with web support is no different than creating a new Flutter project for other platforms.

Once you’ve configured your environment for web support, you can create and run a web app either in the IDE or from the command line.


After you’ve configured your environment to support the web, make sure you restart the IDE if it was already running.

Create a new app in your IDE and it automatically creates iOS, Android, and web versions of your app. (And macOS, too, if you’ve enabled desktop support.) From the device pulldown, select Chrome (web) and run your app to see it launch in Chrome.

Command line

To create a new app that includes web support (in addition to mobile support), run the following commands, substituting myapp with the name of your project:

$ flutter create myapp
$ cd myapp

To serve your app from localhost in Chrome, enter the following from the top of the package:

$ flutter run -d chrome

The flutter run command launches the application using the development compiler in a Chrome browser.


Run the following command to generate a release build:

$ flutter build web

A release build uses dart2js (instead of the development compiler) to produce a single JavaScript file main.dart.js. You can create a release build using release mode (flutter run --release) or by using flutter build web. This populates a build/web directory with built files, including an assets directory, which need to be served together.

You can also include --web-renderer html or --web-renderer canvaskit to select between the HTML or CanvasKit renderers, respectively. For more information, see Web renderers.

For more information, see Build and release a web app.

Add web support to an existing app

To add web support to an existing project, run the following command in a terminal from the root project directory:

$ flutter create .